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Island Base

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“We may be floating in the skies ever since the Sundering, all of us, but don't let no charlatan tell you there ain't enough land for everyone; that's Brewster-talk, that garbage is. The big continents aside, there's plenty of smaller rocks floating around, with no claim on them. 'Tis easy enough to take one for yourself, fix it up a tad, and have your own home away from home. Just like me and my lil' estate right here!” - Mick Larsen, proprietor of Larsen's Strawberry Farm.

Though the world of Sios is characterized by its giant floating continents, the skies are peppered with numerous floating islands as well. Often found clustering around the giant continents, many of these islands are big enough for individual Captains to build their estates on them, as well as many other facilities for economic purposes.

The Island Base can be accessed from the main page by clicking on the ” Go to Island” hyperlink. Captains have a choice of different buildings to construct on their Island; most of these generate gold over time, while others generate wood over time, or confer bonuses on other aspects of the game.

  • To collect resources produced in your units. Different units have different production times and storage capacities.

  • To Build more units. Limited by the number of Build Teams you have. Players start with 1 Build Team, and can have up to 3 Build Teams (for now). Build Teams can be increased by adding more crew.Having 20 crew unlocks the second Build Team. Having 50 crew unlocks third Build Team.

  • To move an existing building if built on the wrong place.

  • Let captains rotate the buildings if they feel the need to do so.

  • Let captains sell road(s) when they feel the need to do so. Captains will not be able to sell buildings.

Buildings Information

Civilians

Building Icon Level to Unlock Max. Number Cost Returns Build Time(mins)
Bunk House 5 1 500 gold,
2 wood
500 gold/day 5
Beach Hut 30 4 25 000 gold,
100 wood
2500 gold/day 15
Bungalow 50 3 500 000 gold 10 000 gold/day 60
Tavern 70 1 2 000 000 gold,
3500 wood
30 000 gold/day 120
Estate 100 2 10 000 000 gold ,
1000 wood
50 000 gold/day 360
Gambler's Den 100 1 15 000 000 gold ,
1500 wood
10 000 gold 480
Brewery 150 1 15 000 000 gold ,
1500 wood
10 000 gold/day 1200
Palace 200 1 50 000 000 gold ,
9000 wood
200 000 gold/day 1200

Resources

Building Icon Level to Unlock Max. Number Cost Returns Build Time(mins)
Lighthouse 1 1 for players with Ochospace account only produce AP 1
Sawmill 10 Max. Number 10 000 gold,
10 wood
produce Lumber 60
Ore Mine 20 1 25 000 gold,
100 wood
produce Ore 120
Refueling Station 20 1 30 000 gold,
10 wood
produce AP 1200
Extractor 50 1 50 000 gold,
300 wood
chance to produce plasma rocks 1200

Utility

Building Icon Level to Unlock Max. Number Cost Returns Build Time(mins)
Shipyard 10 1 1 500 000 gold,
3500 wood
Reduce repair cost 240
Research Lab 60 1 1 000 000 gold,
2300 wood
Increase success rate of upgrading 1440

Others

Building Icon Level to Unlock Max. Number Intial Cost Cost per Upgrade Build Time
Road 1 50 For Decorations Only