“Welcome, esteemed visitors, to our honourable Clan! Here in this Clan, we prize unshakeable loyalty to our own, untarnished honour in conduct, and above all, unflinching valour in battle! If you think you've got what it takes to face the coming battles by our side, join us!” - Captain Athena Asahina, Clan Master of Clan Kusanagi
Captains may gather together to form a Clan, which allows them to do battle against other Clans in a special type of gameplay in Battle Stations called
Clan Wars.
Captains looking to choose a Clan to join are advised to pick one which is suitable for their Level, and is active during time periods convenient to the Captain. This will help the Captain be available for Clan Wars scheduled by the Clan, and allow him/her to contribute significantly to the Clan's war effort.

Captains choosing a Clan will get certain information on each Clan in the Clan selection page, when they click on the Clan tab from the main navigation bar. This information may be used as guidelines to assist Captains in choosing a Clan suitable for themselves. Such information include the Clan's:
Timezone
Average Member Level
Tier of Clan
Status of Clan
Each Clan typically has a preferred time period during the day, when they are most likely to Salvage the Fort in order to engage in Clan War. It is important for Captains to choose a Clan whose preferred Fort Salvage times are convenient for the Captain, so that he/she may easily participate.
Players can reference to this link to help them select a clan which they are available to participate in clan wars.
The Average Members Level is one indicator of a Clan's strength. Captains may want to factor this in when they are choosing a Clan.
The Clans in Battle Stations are divided into Tiers based on the number of fort sinks a clan has accumulated in the last calculation period. For more information on Tiers, captains can refer to Tiering of Clan.
Clans have Warring or Pacifist status.
The requirements for Clans to retain Warring status are:
Minimum 30 Members who are “active” in the last 7 days.
Only Warring clans are ranked and may salvage their fort for clan wars.
Switching from Pacifist to Warring status for clans will be not be automated and will be monitored and manually adjusted by the Devs/Admin. Pacification of clans is still automated, but is subjected to monitoring by the Devs/Admin.
Clan that do not Salvage the Fort at all during the week or Salvage infrequently can and will be pacified by the Devs/Admin at our discretion.
Clans who wish to return to Warring status will have to ask their Clan Master to send in a “Support Ticket” before Thursday if they wish be get back to Warring status in that week.
The Admin will only return a Clan to Warring status during Thursdays before the CP calculation.
The Admin Clan may Salvage during the week to test the activity status of Clans. Clans who fail the test may get pacified as well.
Warpoints will be removed from the game system.
Existing war points will be converted to gold at a rate of 1 War Point to 2,000 gold.
The gold will be placed in the Clan War Chest.
A clan cannot recruit members who are level 160 and above if:
A clan cannot recruit members who are level 180 and above if:
A clan cannot recruit members who are level 200 and above if:

Banned captains and game admins are excluded from these numbers.
level in the above mentioned is based on the captain's highest, if the captain has dual class.
Clan Masters and Admirals can see a summary of their current numbers in the Inner Sanctum.
Restrictions for joining clan to prevent bottom feeding in the lower tiers will be as follows:
| Tier | Maximum level to join |
| S | No limit |
| A | 199 |
| B | 159 |
| C | 129 |
| Training Tier | 79 |
If a captain level up while in a clan, you will be able to stay in that clan and continue to take part in clan war.
Your clan will not get pushed up to a higher tier because of your level.
You will no longer need to wait till Thursdays to change clans. Instead if you leave your clan, there will be a cooldown before you can join a new clan:
| Level | Cooldown |
| Below Level 100 | 1 day |
| Level 100 to 149 | 2 days |
| Level 150 to 199 | 3 days |
| Level 200 and above | 4 days |
Clan members can send private messages to one another.
The messages will appear in the Captain's Log.
Only active members ( members who log into the game at least once in the past 7 days) will be able to receive them.

Admirals and CMs are able to send mass PM to clan members.
Restricted to once every 5 mins.
Maximum of 100 members (prioritized by most recent login timings).
Only active members will get the PM (login within 7 days).
Clans can be disbanded by the Admin when they fail to meet the maintenance condition.
No warning will be given prior to deletion. All clans will be checked for deletion on every Friday Sios time 0000.
The current maintenance condition is:
The maximum number of members a clan can have depends on its Clan Size Upgrade Level.
All clans starts at level 1 with a capacity of 50.
Every level increases the capacity by 1.